Why most startups suck - on doing better through design
It bears no question that I believe design is a defining factor in the success or failure of any web-based product. These days, with “Web 2.0″ and rapid prototyping, anyone can have an idea and run with it - which is fantastic -, but with all the running and ad-based business-modelling, this huge part of the success puzzle is forgotten.
A clarification, first: I’m not talking about large type, gradient and rounded-corner design, but the understand user needs, develop meaningful experiences design. I’m talking about the art of tailoring products to the necessities of the user, creating emotional connections and building compelling solutions.
How you can do better
Forget that design is only about color picking, pantone matching, corner rounding, html producing and product embellishing. To “design” is to cater for the user’s needs, to think about your product at a high level. To figure out whether your value proposition matches what your users see.
If you spend time thinking about how your users see - and think about - your product before you get the Rails developers to build it and a fancy “web designer” to splash it with some gradients, you’re on the right path. What do people need, and how do you give it to them? What can you do and what can you NOT do to make people’s lives a little easier?
As Peter Merholz would say, stop designing products, start designing experiences. And please, stop building - and asking for - X-clones (where X is one of Myspace, Facebook, Flickr or Delicious) - you can be original if you think before you hit the huge “Build new success” red button.

I think you are totally correct. It’s amazing the number of services launched everyday, that doesn’t have any concerns with the usability of their sites.
By the way, congratulations for the redesign of webreakstuff’s blog.
Comment by Hugo — December 1, 2006 @ 3:46 pm