Thoughts on the iPhone
You’d have to be under a rock or away from a connected computer not to read or hear about how people are excited about the Apple iPhone – I know I am. The truth is, if things are as good as they seem, they’ve done it again, and I may have found what I was looking for.
Why Apple read my mind
I have been looking for the smart smartphone for a long time, and the reason why I didn’t buy one before was because all existing solutions presented me with a scary mix of bad interface and frustrating feature/pricing combinations. The iPhone seems to deal with both just fine.
Now, this doesn’t mean the iPhone is cheap (it isn’t), and it sure isn’t going to be for everyone, but for $499 (or $599, depending on your storage requirements) you get a pretty compelling solution to be connected. And you get the fantastic user experience Apple’s gotten us used to to boot. In fact, I highly recommend looking at the phone demos just to get a taste of what Interaction Design really means.
Wishes and concerns
As I said in my “ultimate connected device” post a while ago – where I hinted on the real need we have for something like this -, a phone like this can become a platform for just about anything if developers are given the right tools. From what I’ve seen in the iPhone demos, the phone will support widgets like the OSX dashboard already does.
But I’d love it if Apple took the next step of allowing people to actually build fully functional applications based on the software and hardware platform they built. Widgets are fine, but if there’s direct access to the full capabilities of the phone the possibilities become virtually endless.
All this being said, I only have one concern about the phone – the battery life. I would need to have real test data to confirm my worries, but 5 hours of active use may be a little too short for some people. Ah, we’ll see. Truth is, I’m excited as hell about this product – Apple’s designers and engineering teams need a round of applause.